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Law 3 of 21

Rugby Team Size and Replacements: Law 3

Covers team size, replacements, uncontested scrums, and player welfare processes.

TeamUpdated

Rugby union player positions 1–15 on the field
Rugby union player positions 1–15 on the field

Law 3 in plain English

Each team can have up to 15 players on the field during play, although a match organiser can allow smaller teams. A union can name up to 8 replacements (substitutes) for an international, and in other matches the match organiser decides how many, again up to 8. A replacement can only come on when the ball is dead and the referee allows it.

Much of this law is about the front row (the two props and the hooker), the players who lock together at the front of a scrum. A squad must carry a minimum number of front-row players, and that number rises with the size of the squad. Before the match, each team tells the officials who can play in the front row and in which positions. If a team cannot field a suitably trained front row, scrums become "uncontested": neither side may push, and the team throwing in wins the ball without a contest.

The law also protects players' health. A player who is concussed, or might be, must be taken off for the rest of the match ("Recognise and Remove"). Players with a blood injury, or who need a Head Injury Assessment (HIA) in matches approved for it, can be replaced temporarily while they are treated or assessed.

Real-World Examples

Scenario

A team's hooker is sent off. The team still has one front-row replacement who can play hooker on the bench.

Outcome

Law 3.20 applies. If the players left on the field cannot keep the scrums contested, the team picks another player, for example a flanker, to go off so the replacement hooker can come on, and the scrums stay contested. The player who went off can later come on as a replacement. If no front-row replacement were available, the referee would order uncontested scrums (Law 3.16), and they would still be played with eight players per side (Law 3.15).

Scenario

A player takes a hard knock to the head and appears dazed. The team doctor believes a Head Injury Assessment is needed.

Outcome

In a match World Rugby has approved for the HIA process, the player goes off and is temporarily replaced, even when the team has used all its replacements, and play cannot restart until the temporary replacement is on (Law 3.27). If the player is not available to return 12 minutes (actual time) after leaving the playing area, the replacement becomes permanent.

Scenario

A winger is replaced tactically at half-time. Twenty minutes into the second half, the replacement winger is injured in an ordinary tackle.

Outcome

The original winger cannot come back for an ordinary injury. Under Law 3.33, a tactically replaced player may return only to replace an injured front-row player, a player with a blood or head injury, a player just hurt by foul play that the match officials confirm, the nominated player under Laws 3.18 to 3.20, or (in elite rugby) a team-mate given a qualifying red card once 20 minutes of playing time have passed. Unless the match organiser runs rolling replacements (Law 3.34), the team needs a replacement who has not yet been on.

Scenario

Because of a mix-up on the bench, a team finishes the first half with 16 players on the field.

Outcome

The other captain can object to the referee. The referee tells the offending captain to bring the team back down to 15, and the score at the time of the objection stays as it is. Sanction: Penalty (Law 3.3).

Common questions

How many players are on a rugby team?

Each team can have up to 15 players in the playing area during play (Law 3.1), and a match organiser may allow fewer. Up to eight replacements can be named (Laws 3.4 and 3.5), so a match-day squad can be as large as 23.

How many substitutes are allowed in rugby?

For an international match a union can name up to eight replacements. In other matches the match organiser decides, up to a maximum of eight. A replacement can only come on when the ball is dead and with the referee's permission (Law 3.6).

Why are scrums sometimes uncontested in rugby?

Scrums become uncontested when a team is unable to put out a suitably trained front row, or when the referee orders it (Law 3.13), for example after a front-row player goes off injured or with a yellow or red card (Law 3.16). Neither team may push, and the team throwing in wins the ball without a contest. When it follows a sending-off, yellow card or injury, each side still uses eight players (Law 3.15).

What is "Recognise and Remove" in rugby?

Recognise and Remove is the process in Law 3.24: any player who is concussed, or suspected of being concussed, at any point in a match must be taken off the playing area immediately and permanently. The player cannot return to that match.

What is a Head Injury Assessment (HIA)?

In matches World Rugby has approved in advance for the HIA process, a player who needs a Head Injury Assessment goes off and is temporarily replaced, even when the team has used all its replacements. If the player is not available to return 12 minutes (actual time) after leaving the playing area, the replacement becomes permanent (Law 3.27).