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Law 20 of 21

Penalty Kick and Free Kick: Law 20

Penalties are awarded for serious infringements and allow the kicker to attempt a goal or kick to touch. Free-kicks are for minor infringements and cannot score directly.

Penalty and Free-KickUpdated

Penalty options: kick at goal, lineout, scrum, or quick tap
Penalty options: kick at goal, lineout, scrum, or quick tap

Law 20 in plain English

Penalties and free-kicks restart play after the other team breaks a law. A penalty is for a more serious offence and gives more options.

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PENALTY KICK The team awarded a penalty can choose to:

1. Kick at goal: A place-kick or drop-kick that goes over the crossbar and between the posts scores a penalty goal worth 3 points (Law 8.1, 8.4). A punt can never score a goal, because World Rugby defines a goal as a place-kick or drop-kick. 2. Kick to touch: The kicking team throws in at the lineout, where the ball crossed the touchline, whether it went out on the full or bounced first (Law 18.8). A place-kick cannot be used to find touch (Law 20.8). If a genuine kick at goal goes into touch, the other team throws in. 3. Tap and go: Kick the ball a short but visible distance and play on (Law 20.11). 4. Scrum: Take a scrum instead (Law 20.3). At a lineout, the team may also take a lineout instead (Law 20.4).

The kick is taken at the mark or further back, on a line through the mark parallel to the touchlines (Law 20.2).

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FREE-KICK A free-kick is for a less serious offence, or is won by calling a mark (Law 17). The team can kick for position or tap and go, but:

  • No scrum option. Since July 2024 a free-kick cannot be swapped for a scrum. At a lineout, the team may take a lineout instead (Law 20.4).
  • No goal straight away. The team cannot score a dropped goal before the ball has next gone dead, or before an opponent has played or touched the ball or tackled the ball-carrier. An earlier attempt is treated as unsuccessful and play continues (Law 8.29). A penalty goal can only come from a penalty (Law 8.18).
  • Touch gives the throw away. If a free-kick is kicked directly into touch, the other team throws in at the lineout (Law 18.8).
  • Opponents may charge. As soon as the kicker starts the kicking movement, opponents may rush the kicker and try to tackle them or block the kick (Law 20.16).

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AT EVERY PENALTY AND FREE-KICK

  • The kick must be taken without delay, using the ball that was in play (Law 20.5, 20.7)
  • The kicker's team-mates stay behind the ball until it is kicked, apart from a placer (Law 20.10)
  • Opponents must at once retreat 10 metres towards their own try line, or to that try line if it is nearer (Law 20.12)
  • Quick taps: Opponents must keep retreating even when the kick is taken quickly, and cannot take part until they have. If the kick was so quick they had no chance to retreat, they are not penalised, but they still cannot take part until they are 10 metres back or a team-mate who was 10 metres back has gone past them (Law 20.13, 20.14)
  • Opponents must not delay the kick, obstruct the kicker, or take, throw or kick the ball away (Law 20.15)

Penalty try: If foul play stops a probable try, or stops a try being scored in a better position, the referee awards a penalty try between the posts. It is worth 7 points, no conversion is taken, and the offender must be shown a yellow card or sent off (Law 8.3).

Sanctions: If the opponents do not retreat or they delay the kick, the mark moves 10 metres forward for a second penalty or free-kick. If the team awarded the kick delays it, uses a different ball, has players in front of the ball or does not kick it a visible distance, the other team gets a scrum (Law 20.5, 20.7, 20.10, 20.11). A kick taken from the wrong place is simply taken again (Law 20.2).

Real-World Examples

Scenario

A team is awarded a penalty 35 metres out in front of the posts. The fly-half places the ball on a kicking tee and kicks it between the posts and over the crossbar.

Outcome

3 points scored. A successful penalty goal.

Scenario

A team receives a penalty on their own 40-metre line. Instead of kicking at goal, the scrum-half quickly taps the ball with her foot before any opponent has retreated.

Outcome

Legal quick tap, and play continues. Opponents who had no chance to retreat are not penalised for being close, but they must keep retreating and cannot take part until they are 10 metres back or a team-mate who was 10 metres back has run in front of them. If one of them tackles the scrum-half straight away, the referee awards a second penalty 10 metres further forward (Law 20.13, 20.14).

Scenario

A fly-half attempts a drop goal directly from a free-kick awarded because the opposition closed the gap at a lineout.

Outcome

No score. A team awarded a free-kick has to wait for the ball to go dead, or for an opponent to play or touch the ball or tackle the ball-carrier, before a dropped goal can count. The kick is treated as unsuccessful and play continues (Law 8.29).

Scenario

A team is awarded a penalty on their own 22. They kick to touch, and the ball bounces into touch on the opposition's 10-metre line.

Outcome

The kicking team throws in at the lineout on the opposition's 10-metre line, where the ball crossed the touchline. After a penalty kicked to touch, the kicking team keeps the throw whether the ball went out on the full or bounced first. The only exception is a genuine kick at goal that goes into touch, when the other team throws in (Law 18.8).

Common questions

What is the difference between a penalty and a free-kick in rugby?

A penalty is given for a more serious offence. The team can kick at goal for 3 points, kick to touch and keep the lineout throw, tap and go, or take a scrum. A free-kick is for a lesser offence or for a mark. The team cannot score a dropped goal from it until the ball is dead or an opponent has played, touched or tackled, it has no scrum option, opponents may charge it, and if it is kicked directly into touch the other team throws in.

How many points is a penalty goal in rugby?

A successful penalty goal is worth 3 points. It must be a place-kick or a drop-kick, and the ball must go over the crossbar and between the posts without touching a team-mate or the ground first.

What is a tap penalty in rugby?

A tap penalty is when the team given a penalty kicks the ball a short but visible distance and plays on at once, instead of kicking at goal or to touch. It is taken at the mark or behind it. Opponents must keep retreating 10 metres. If the tap is so quick they had no chance, they are not penalised, but they cannot take part until they are 10 metres back or a team-mate who was 10 metres back has run in front of them.

Can you score a drop goal from a free-kick?

Not straight away. A dropped goal only becomes possible for the team given a free-kick once the ball has gone dead, or once an opponent has played or touched the ball or tackled the ball-carrier. An earlier attempt counts as unsuccessful and play continues. This applies even if the team chose a lineout instead of the free-kick.

How far must opponents retreat from a penalty?

All opponents must retreat at once 10 metres from the mark towards their own try line, or to that try line if it is closer. They must keep retreating even if the kick is taken quickly, and they may not take part until they have retreated. Failing to retreat, or delaying the kick, gives a second penalty or free-kick 10 metres further forward.